SoftTH

General Category => General Discussion => Topic started by: Olstyle on March 21, 2011, 07:11:11 PM

Title: SoftTh 2.x configuration tool
Post by: Olstyle on March 21, 2011, 07:11:11 PM
.NET Tool:
I started a new, .NET(3.5) based version which will get some new features in time. For now, all features of the online version are included, directly saving the config-file is supported and the GUI  should be simpler to use.

- Version 1.0 now supports loading config files and includes the bug fixes of the different 0.9 versions concerning handling of the coordinate boxes
- Version 0.9 now supports the new compatibility switches of SoftTH 2.08, an option to center on to a specific head  and the abbility to choose transport format per head.

DL link:
.NET Config-Tool 1.0a (http://www.mechatronics4you.com/wp-content/plugins/download-monitor/download.php?id=13)(recent version)
.NET Config-Tool 0.9c (http://www.mechatronics4you.com/wp-content/plugins/download-monitor/download.php?id=5)(old version)
.NET Config-Tool 0.8 (http://www.mechatronics4you.com/wp-content/plugins/download-monitor/download.php?id=4)(old version)

The code is online at GitHub!
https://github.com/Olstyle/SoftThConfigTool

Java Tool

As already announced in the v.2.x thread i´m working on an little applet to help configuring the new SoftTH Version.
For now, resolution and bezel management works, output in kegetys format and the different options are still to be done.
Update:
I'm finished now!

Feel free to try:
http://www.mechatronics4you.com/?p=357

For offline use(should be obsolete considering the.NET version):
Java Tool (http://www.mechatronics4you.com/wp-content/plugins/download-monitor/download.php?id=6)

Title: Re: configuration tool
Post by: Olstyle on March 22, 2011, 11:36:42 PM
Wordpress doesn't exactly like javascript, so I'll be using a blank page from now on:
http://www.mechatronics4you.com/wp-content/uploads/tool/test.html
Output works, the rest should be simple. :D
Title: Re: configuration tool
Post by: Olstyle on March 23, 2011, 09:02:51 PM
It's done!
Address remains the same:
http://www.mechatronics4you.com/wp-content/uploads/tool/test.html
Title: Re: configuration tool
Post by: PwrUsr on March 23, 2011, 10:21:58 PM
Very nice. This will probably help alot of people, it's been a hot request so I'm glad to see someone got to it. SoftTH would really, really benefit from open source but this is a start.
Title: Re: configuration tool
Post by: Olstyle on March 23, 2011, 10:44:25 PM
Since i do not really consider myself a programmer and i merely needed half a weeks evenings to get this far, i wonder what stopped other people from doing this a lot earlier.

Naturally any suggestion of what might be added or changed is welcome.
Title: Re: configuration tool
Post by: SinCity on March 24, 2011, 11:10:29 PM
Fantastic! 

Is there a chance a line could be added to reflect SLI and/or Crossfire setups?
Title: Re: configuration tool
Post by: Olstyle on March 25, 2011, 04:49:28 PM
I'm not quite shure what you are thinking about. Just some text like "this is a crossfire setup"(i haven't yet figured out if and how i can read information about the graphics card, a "graphicsdevice" in java is one screen, not one card and i'm quite sure for deeper hardware information i'd have to change to e.g. C) or some configuration options to use them(what changes have to be made in comparison to a normale setup?)?
Title: Re: configuration tool
Post by: delph on March 25, 2011, 10:39:44 PM
Very interesting tool.

Olstyle would you mind sharing how you go about detecting the screen setup?
I have written a tool using javascript that edits Source Engines HUDs for eyefinity/videowall setups, and at present the best I can do is to detect the primary screen and assume there is 3 monitors.

It would be nice if I could expand on this with some form of auto detection like yours.

Thanks and keep up the good work :)
Title: Re: configuration tool
Post by: Olstyle on March 26, 2011, 08:50:30 AM
That's the whole detection code in java(not javascript!):
Quote
private void getDisplays()
   {
      //read properties
      GraphicsEnvironment ge = GraphicsEnvironment.
         getLocalGraphicsEnvironment();
         GraphicsDevice[] gs = ge.getScreenDevices();
         GraphicsConfiguration[] gc=new GraphicsConfiguration[gs.length];
         displays = new Display[gs.length];
         int maxX=0;
         int maxY=0;
         for (int j = 0; j < gs.length; j++) {
            gc[j]=gs[j].getDefaultConfiguration();
            displays[j]=new Display();
            displays[j].setHeight(gc[j].getBounds().height);
            displays[j].setWidth(gc[j].getBounds().width);
            displays[j].setxCoord(gc[j].getBounds().x);
            displays[j].setyCoord(gc[j].getBounds().y);
            if (maxX >displays[j].getxCoord())
            {
               maxX=displays[j].getxCoord();
            }
            if (maxY >displays[j].getyCoord())
            {
               maxY=displays[j].getyCoord();
            }
            
         }
         //correct coordinates
         for(int i =0; i< displays.length;i++)
         {
            displays.setxCoord(displays.getxCoord()-maxX);
            displays.setyCoord(displays.getyCoord()-maxY);
            
         }
   }
In java, every screen ist seen as one graphics device on it's own.
"device[x]".getDefaultConfiguration() returns the configuration of screen nr. x(default refers to actual setting, not to the nativ resolution).
"Display" is a class by me, which I use to store the data I need per screen.
Coordinate correction is necessary, because Java uses the primary screens upper left  location as 0,0 whereas kegetys point of origin is the upper left corner of the whole screen system.
Title: Re: configuration tool
Post by: Gunfighter6 on March 27, 2011, 04:04:13 AM
I have no idea how to use any of these tools...although they look great.  I'm running 3240 x 1920 in portrait mode.

I have no idea how to compensate for the bezel.  I've read all the help in here and still can't understand it.

Can someone dumb down the concept for me?
TIA
Title: Re: configuration tool
Post by: Olstyle on March 27, 2011, 11:25:43 AM
Quote
I have no idea how to use any of these tools
There is only one ;). Just mind that it is only for the new SoftTH Version.
What is it exactly that you "have no idea how to use"?
Quote
I have no idea how to compensate for the bezel.  I've read all the help in here and still can't understand it.

Can someone dumb down the concept for me?
To compensate for the bezel, you insert screenspace between the monitors which then has the effect of lying "behind" the bezel.
The add Pixel left/on top options are meant for that. For my own setup, I use 150 "unused" Pixel between my screens, just try what feels best for you.

btw.: I didn't try portrait mode on the app, would you mind doing a screenshot of what the site shows?
Title: Re: configuration tool
Post by: delph on March 28, 2011, 12:36:50 PM
That's the whole detection code in java(not javascript!):
Thanks for the tip, I dont know much about java applets but I will take some time to investgate.
Many thanks.
Title: Re: SoftTh 2.x configuration tool
Post by: Nails on March 28, 2011, 03:20:03 PM
Thanks for this tool. Really help me out.
Title: Re: configuration tool
Post by: SinCity on March 28, 2011, 08:28:44 PM
I'm not quite sure what you are thinking about.

C) some configuration options to use them(what changes have to be made in comparison to a normal setup?

Yes: What settings are made when using an SLI to render. I'm getting ready to try 2.04 with a 570+570 SLI to compare it to the single 480 I've previously used to render, and I've seen various mentions to how the multi-head setting should be handled, but actually have NO idea what the right way is.  If it can be determined what the right way is, perhaps we could save future users this further confusion.

Those of you running SLI systems to render before sending to other cards, what are your settings?
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on March 29, 2011, 02:03:50 PM
That`s what I found:
http://softth.com/?p=1744
Short english summary: Only use the primary SLI card and a third card for display outputs. Output on the SLI "Slave" is not supported. All displays have to be set "nonlocal".
As I can't influence the plugging and can't read it either, I don't see much I could do.
Title: Re: SoftTh 2.x configuration tool
Post by: SinCity on March 30, 2011, 01:56:33 AM
Thanks for your extra effort re SLI.

I'll experiment with "nonlocal" settings using two 570s in SLI feeding into a 480.., running a 980x.

I'm gunning for the best video in FSX I can get @ 5760*1200.
Title: Re: SoftTh 2.x configuration tool
Post by: Mr.Gambler on April 05, 2011, 10:20:59 PM
Thread is now sticky
Title: Re: SoftTh 2.x configuration tool
Post by: Achilles20 on April 05, 2011, 11:49:35 PM
I just tried it with 2.04 and even if i set this nonlocal stuff the third screen flickers. I think its because of the "noSync=0" that means that the third Card tries to Sync with one of the SLI Cards getting only every 2nd Frame because the SLI Cards are splitting up the work as you know.

If you set "noSync=1" it doesnt flicker anymore but then you got big laggs... still unplayable.


Let us know if you got somthing new.


Unfortunately i think we have to wait for official SLI support.


Greetings
Title: Re: SoftTh 2.x configuration tool
Post by: Gunfighter6 on April 07, 2011, 03:35:34 AM
Olstyle,

I haven't forgotten you yet.  I have not had a chance to play around with the tool that much yet.  However, I still don't know how to use your tool.  Basically, I think my bezel is about maybe 75 pixels.  I have the two side monitors bezel hidden behind the center monitor so from my vantage point, it looks like I only have one single bezel on each side.

When I tried adding this number to the left screen, Arma 2 loads but the image is all shifted and out of place...so I know that I"m not doing something right.  Can you help me to use the tool?

Do I put 75 into the "left" then also 75 to the "top" blank?  Your tool says that my monitors are 1, 3, 2 but in windows my computer says my monitors are 1, 2, 3 when I hit the "Identify" button.

thanks.
Gunny
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on April 07, 2011, 09:07:31 PM
Do I put 75 into the "left" then also 75 to the "top" blank?
What you need ist the "left" part. It just does what it says: adding pixel left to the named screen by pushing the button.

Quote
 Your tool says that my monitors are 1, 3, 2 but in windows my computer says my monitors are 1, 2, 3 when I hit the "Identify" button.
That part's interesting(="wtf. no idea how that can happen") What kind of graphicscards are you using?

For now, useing the created config and changig the device id 2 to 3 and vice versa could work.
Title: Re: SoftTh 2.x configuration tool
Post by: Jinxter78 on May 01, 2011, 10:35:14 AM
Nice tool!

I have a 6950, all local, and my monitors also gets mixed up. Since the primary is mixed too, you need to do some cutting and pasting before it works

Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on May 03, 2011, 03:02:18 PM
I`ll see if i can do a "renaming wizard" for people with mixed up device ids.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on May 16, 2011, 07:25:22 PM
Added the wizard.
Title: Re: SoftTh 2.x configuration tool
Post by: diabolesco on May 18, 2011, 11:38:25 AM
SinCity, can you post any results with / without SLI? I´m planning a new build and I want to pick between Gigabyte UD4 / UD5 + i5 depending to prepare for sli in a future or not...

Many thanks!

PD: about the topic: many thanks, this tool is very useful.
Title: Re: SoftTh 2.x configuration tool
Post by: PwrUsr on May 25, 2011, 07:36:38 PM
@diabolesco
When buying new gear always leave yourself room for upgrades when possible... I never planned on doing CrossFire though I bought a CF board and ended up needing it so I'm glad. Don't limit yourself, you never know what you might want/need to do later on...
Title: Re: SoftTh 2.x configuration tool
Post by: WacKEDmaN on June 01, 2011, 10:03:20 AM
cool tool! takes the hard work outta gettin a good config..

i think theres a couple of things missing..a renderResolution box sitting behind the monitor boxes.. this will let us visualise how much picture can be seen from the full render and how much rendered area is being unseen...

and secondly, manual sourceRect coord placement needs to be input-able and visuallised, so we can set actual placement away from the windows setup..eg..on my desktop i use the monitors lined up on the bottom..so the bottom is basically a straight line with no "steps" but in games id like to line the screens up via the top

eg desktop..
 __  -----  __
|__||___||__|

ingame..

----------------
|__||      ||__|
       -----          

i think with a few tweaks to this tool you could have other configs that are away from the windows config, without having to change resolutions first

Id also like to see a standalone/offline version of the tool that i can just run from the jar or even a little exe
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on June 01, 2011, 05:03:59 PM
i think theres a couple of things missing..a renderResolution box sitting behind the monitor boxes.. this will let us visualise how much picture can be seen from the full render and how much rendered area is being unseen...
That would be no work at all, I just don't see the use of painting the smallest possible Box containing all used screens since that is what the tool  is made to always choose.
Quote
and secondly, manual sourceRect coord placement needs to be input-able and visuallised, so we can set actual placement away from the windows setup..eg..on my desktop i use the monitors lined up on the bottom..so the bottom is basically a straight line with no "steps" but in games id like to line the screens up via the top

eg desktop..
 __  -----  __
|__||___||__|

ingame..

----------------
|__||      ||__|
       -----          

i think with a few tweaks to this tool you could have other configs that are away from the windows config, without having to change resolutions first
I don't really see any harm in changing your windows-settings first, but i will see if I can add direct setting of the source rect anyway without screwing the original concept.
Quote
Id also like to see a standalone/offline version of the tool that i can just run from the jar or even a little exe
Here you go:
http://www.mechatronics4you.com/wp-content/uploads/2011/06/SoftTHConfig.zip
Still HTML but all offline.
Title: Re: SoftTh 2.x configuration tool
Post by: WacKEDmaN on June 02, 2011, 05:28:10 AM
That would be no work at all, I just don't see the use of painting the smallest possible Box containing all used screens since that is what the tool  is made to always choose.
well sometimes the smallest possible renderResolution isnt always the best.. for example, with different size/resolution monitors, a 4:3-16:9-16:9 will skew stuff off to the right, and the renderResolution needs to be increased to centre the frames to the centre monitor..

Quote
I don't really see any harm in changing your windows-settings first, but i will see if I can add direct setting of the source rect anyway without screwing the original concept.
this one doesnt really matter that much..but would be nice to have in an 'advance user' version..

Quote
Here you go:
http://www.mechatronics4you.com/wp-content/uploads/2011/06/SoftTHConfig.zip
Still HTML but all offline.
thank you..that will do the job!
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on June 06, 2011, 08:11:57 PM
I´ve implemented the other options you suggested.
Addresses remain the same.
Title: Re: SoftTh 2.x configuration tool
Post by: WacKEDmaN on June 09, 2011, 11:39:00 PM
thanks Olstyle.. new changes work great
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on June 25, 2011, 12:19:06 PM
Two things I noticed in some other posts:
1) Someone said quoting kegetys "nonlocal - settings are broken if they are not set to auto". Is this true and were did kegetys post this?
2) I`ve seen some setups usings the old "autoSquash" setting under hooks. Does this really work? I`ve seen none of this in kegetys' documentation.

I´d adjust the creator accordingly if there is some truth in the two.
Title: Re: SoftTh 2.x configuration tool
Post by: kegetys on June 25, 2011, 04:57:40 PM
1) Someone said quoting kegetys "nonlocal - settings are broken if they are not set to auto". Is this true and were did kegetys post this?

The nonlocalFormat setting does not do anything if you set transportMethod to other than auto. Setting the transport to "nonlocal" equals to RGB32 transportMethod. This was not mentioned in the readme prior to 2.05 properly, it now says the following:

transportMethod: Transport method used for this head. Possible options:
auto     - Autodetect output method
local    - Use shared surfaces
nonlocal    - Copy data through system RAM (32bit)
nonlocal16  - Copy data through system RAM (16bit)
nonlocal16d - Copy data through system RAM (16bit + dithering)

But in any case, using 'auto' is preferred as it should ensure maximal performance with easy setup. It will detect if it is possible to use a shared surface for the head, and if not, it will use a nonlocal method based on nonlocalFormat setting (Which is RGB16D by default, which gives good performance without a huge visual quality loss)

2) I`ve seen some setups usings the old "autoSquash" setting under hooks. Does this really work? I`ve seen none of this in kegetys' documentation.

No, it does not work in SoftTH 2.x.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on June 25, 2011, 08:06:11 PM
Oh, the master himself.

Changed the app on setting "nonlocal16d" if (high)performance option is set and the screen is not local. Quality option remains "nonlocal". Thinking about at switch to keep transportMethod on auto if one wants to.
While i was at it, high performance now sets nonlocal screens to "noSync=1" und doesn´t cut resolution on local ones.

BTW: Lacking 32bit support was one of the things which got 3dfx killed. No reason to turn back to 16bit now if you don`t really need to. ;D
Title: Re: SoftTh 2.x configuration tool
Post by: PwrUsr on June 26, 2011, 07:02:30 AM
Glad to see this is progressing nicely. I could see an offline version of the tool being included in downloads for the next version...

BTW: personally I've always had trouble with noSync=1 producing weird flickering on the nonlocal.
Title: Re: SoftTh 2.x configuration tool
Post by: WacKEDmaN on July 06, 2011, 05:54:33 PM
BTW: personally I've always had trouble with noSync=1 producing weird flickering on the nonlocal.

same here.. noSync=1 drops frames on the nonlocal head(s)...good for performance...but bad for actual gaming!
Title: Re: SoftTh 2.x configuration tool
Post by: PwrUsr on July 06, 2011, 07:27:29 PM
Yeah it's completely distracting, seems like the frames are dropped randomly so it creates this odd flickering unlike what you get with low but constant framerate, which is actually much more bearable.
Title: Re: SoftTh 2.x configuration tool
Post by: Ra Kaan on August 05, 2011, 06:52:46 PM
Olstyle, have you got a catchy name for your app, something besides, the tool? ?  ???

haha

What about -

SoftTH Configurator
Config-Ed
Auto-ed
Auto-Config
El Configurador

I suck at naming LOL

Title: Re: SoftTh 2.x configuration tool
Post by: PwrUsr on August 05, 2011, 07:33:36 PM
Quote from: Ra Kaan
El Configurador
:D Ole!


Title: Re: SoftTh 2.x configuration tool
Post by: Ra Kaan on August 05, 2011, 09:49:35 PM
Quote from: Ra Kaan
El Configurador
:D Ole!

HAHAHA!!  ;D

How about "Olstyles SoftTH configuration tool of DOOM!"
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on August 06, 2011, 11:15:48 AM
On softth.com (http://softth.com/), Mr.Gambler named the corresponding tab  "Config-Creator".
Sounds fine to me.

Quote
El Configurador
Since i'm german a name with some "metal umlaut" in it would be more fitting(and possibly breaking the app on non unicode compliant systems  :-( ).
Title: Re: SoftTh 2.x configuration tool
Post by: Ra Kaan on August 06, 2011, 07:11:48 PM
OH! Excellent! I forget about that site over there !
             

\m/          8)        \m/
   \          Däs        /
    \Cönfig-Creatör/
 


How is that for some "metal umlaut" action !
Title: Re: SoftTh 2.x configuration tool
Post by: Ra Kaan on August 06, 2011, 11:00:31 PM
Ok Olstyle, I'm just playng with this now...Please excuse my taking this liberty.

(http://img824.imageshack.us/img824/6032/configcreator2.png)

kegetys, may I have permission to include your SoftTH logo graphic in association with Olstyle's config-creator?
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on August 08, 2011, 06:07:30 PM
Added the limitFps option(local head blocks the setting since there is no use doing this combination) and did some experiments with colorcoded heads.
Title: Re: SoftTh 2.x configuration tool
Post by: PwrUsr on August 20, 2011, 05:37:11 AM
Just something I'd like to point out after seeing a couple pop up while troubleshooting on the forums...

The config tool defaults all displays except the primary to nonlocal.

Going back to this:
Quote from: kegetys
The nonlocalFormat setting does not do anything if you set transportMethod to other than auto. Setting the transport to "nonlocal" equals to RGB32 transportMethod. This was not mentioned in the readme prior to 2.05 properly...

...But in any case, using 'auto' is preferred as it should ensure maximal performance with easy setup. It will detect if it is possible to use a shared surface for the head, and if not, it will use a nonlocal method based on nonlocalFormat setting (Which is RGB16D by default, which gives good performance without a huge visual quality loss)

I think the config tool should leave the option for setting the transportMethod for those want/like it, but in general it should always leave all heads to the default of auto to make sure whatever nonLocalFormat is set actually takes effect. There's no reason to force it anyhow, as SoftTH will automatically use local transport if possible.
Title: Re: SoftTh 2.x configuration tool
Post by: Ra Kaan on August 20, 2011, 06:22:01 AM
You are correct, here is my autogen config made by the Cönfig-Creatör:

[main]
renderResolution=3968x1280
nonlocalFormat=RGB32
keepComposition=0
smoothing=1
debugD3D=0
zClear=0
vsync=0
tripleBuffer=0
screenshotFormat=jpg
dllPathD3D9=auto
dllPathDXGI=auto
dllPathD3D11=auto
[overrides]
forceResolution=0
antialiasing=0
processAffinity=0
FOVForceHorizontal=0
FOVForceVertical=0

[head_primary]
sourceRect=1024,0,1920,1200
screenMode=1920x1200

[head_1]
devID=1
sourceRect=0,0,1024,1280
transportResolution=1024x1280
transportMethod=nonlocal
noSync=0
fpsLimit=0

[head_2]
devID=2
sourceRect=2944,0,1024,1280
transportResolution=1024x1280
transportMethod=nonlocal
noSync=0
fpsLimit=0


Olstyle, is there a way to make the default always "auto" ?
Title: Re: SoftTh 2.x configuration tool
Post by: digitalnerd on September 11, 2011, 02:51:57 PM
Is this tool a good place to start for beginners?

I was able to get Left 4 Dead working with triple monitors but it did not look good at all.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on September 13, 2011, 05:49:13 PM
Olstyle, is there a way to make the default always "auto" ?
Sure I could, but there is simply no harm in the way it is done now.
If for example you want to do "nonlocal16d" on an USB-Monitor while mentaining 32bit on the other non local monitors, the way the setup is prepared now, you would only need to change one line instead of all the lines which say auto.

Quote
Is this tool a good place to start for beginners?

I was able to get Left 4 Dead working with triple monitors but it did not look good at all.
It is at least a try to make configurating SoftTH easier. Since I don't know what your problem with L4D is, I can't tell if it kann be addressed by configuaring SoftTH.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on October 02, 2011, 06:32:44 PM
I am now on an AMD HD6970 and noticed that the "primary device" on this hardware actually is the one chosen as" main screen" in windows(the one with the taskbar) and not neccesary display Nr. 1 .
Unfortunately, that blows my detection functionality(resolution and location are still right, but the numbers don`t work out). Using the "change numbers" function(change the main screen to Nr1, the first to second, the second to third...) it is still useable but not as comfortable as i'd like it to be.

Since i can't find any java functionality which returns weather a screen is the primary device, for now I can just state this as a known bug.
:(
Title: Re: SoftTh 2.x configuration tool
Post by: lichinto on October 27, 2011, 11:15:49 AM
Is this tool a good place to start for beginners?

I was able to get Left 4 Dead working with triple monitors but it did not look good at all.

I think i know what you mean, I got the same game, got it working with soft th, but the HUD or aspect ratio is abit odd, due to unusal resolution and setup.

I can get Dirt3 to fix this, by changing to the correct aspect ratio, but can't find any for left 4 dead tho.

My setup is

1680x1050 (16:10) | 1920x1080 (16:9) | 1366x768 (16:9)

soft th configurate as 4966x1080  with aspect ratio of 2483 : 540. However l4d2 can only set aspect ratio of 4:3, 16:9 or 16:10, which make things abit stretch on the screen and HUD being pull apart. >_<

Title: Re: SoftTh 2.x configuration tool
Post by: Link0 on October 27, 2011, 01:54:46 PM
I was able to get Left 4 Dead working with triple monitors but it did not look good at all.

I can get Dirt3 to fix this, by changing to the correct aspect ratio, but can't find any for left 4 dead tho.

Both of you. Google.

http://widescreengamingforum.com/node/11659 (http://widescreengamingforum.com/node/11659)
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on November 29, 2011, 07:11:27 PM
Since I'm forced to learn how to program "Windows Forms Applications" using C# anyway and it hasn't proven to be too dificult, I might start a rewrite of the config tool which will look more like the prototype by kegetys (http://junk.kegetys.net/softth_config_prototype.png). File input/output
should be quiet easy to implement that way and I hope to be able solve the "AMD  problem" in detection, too.
Don't expect anything too soon, but I will definately look into it.
Title: Re: SoftTh 2.x configuration tool
Post by: Ra Kaan on November 29, 2011, 08:28:25 PM
Awesome Olstyle.

While I am comfortable editing the ini files myself, these tools are just handy in general for the overall community of tripleheaders and I support anything you come up with.

I think the configurator prototype screeny looks like it has some great possibilities for ease of setup and a GUI is always nice.  =)
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on December 03, 2011, 07:55:55 PM
I could use some feedback on my identification attempts:
www.mechatronics4you.com/wp-content/uploads/tool/SoftTh Config Tool.zip (http://www.mechatronics4you.com/wp-content/uploads/tool/SoftTh Config Tool.zip)
Does this represent your SoftTH Setup? A screen like this would be great:
www.mechatronics4you.com/wp-content/uploads/tool/detect.jpg (http://www.mechatronics4you.com/wp-content/uploads/tool/detect.jpg)
Title: Re: SoftTh 2.x configuration tool
Post by: Ra Kaan on December 07, 2011, 04:14:45 AM
link to screenshot (http://img638.imageshack.us/img638/6053/softthconfigscreen.jpg)

(http://img638.imageshack.us/img638/6053/softthconfigscreen.jpg)

The screen ID's do not line up, but I have had some troule dealing with the ATI Catalyst drivers and configuring how I want the screens to layout. I much prefer the Nvidia drivers for ease of use and setup.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on December 07, 2011, 03:42:06 PM
AMD makes the "primary display" the first d3d-device on change whereas Nvidia just sets the "primary" flag. The d3d-devices are what SoftTh (at least 2.x) deals with.
If you compare your autodetected configFile and my "assumption" you will see that they line up nicely.

My main concern now is detection on Nvidia cards, because I can't test them myself.

EDIT 2:
The whole functionality of the web based tool is now included
www.mechatronics4you.com/wp-content/uploads/tool/SoftTh Config Tool 0.8.zip (http://www.mechatronics4you.com/wp-content/uploads/tool/SoftTh Config Tool 0.8.zip)

Title: Re: SoftTh 2.x configuration tool
Post by: Ra Kaan on December 12, 2011, 09:12:49 PM
Great program Olstyle! I took a VBA course last term, so have a small understanding of what it takes to write programs. =)

This screenshot is from my laptop with an LCD TV secondary via HDMI on a nVidia 9800M GTS and the config tool seems to have detected it nicely.

(http://img818.imageshack.us/img818/1449/laptopsoftthconfigtool.jpg) (http://img818.imageshack.us/img818/1449/laptopsoftthconfigtool.jpg)

What do you think about  changing the text on the "save" button to something like, "Generate Config" to be more clear  ???
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on December 12, 2011, 10:23:42 PM
Thanks for testing  :) .
Quote
Great program Olstyle! I took a VBA course last term, so have a small understanding of what it takes to write programs. =)
Since C# isn't that different from Java I could use some of the old code. Most of the time I'm "just" fighting with the GUI libs which can take some time I've you don't yet know your way arround them(and I don't).
@VBA: The last time i did (quick-)basic must be about 7 years ago in middleschool. I don't really understands why it's still used.

Quote
What do you think about  changing the text on the "save" button to something like, "Generate Config" to be more clear  Huh
I want to include a "load" option, too(for pre modified files), so I thought "save" for the other button would be fitting. Maybe I'll change it to "save configuration".
Title: Re: SoftTh 2.x configuration tool
Post by: Ra Kaan on December 15, 2011, 07:56:17 PM
Thanks for testing  :) .
Quote
Great program Olstyle! I took a VBA course last term, so have a small understanding of what it takes to write programs. =)
Since C# isn't that different from Java I could use some of the old code. Most of the time I'm "just" fighting with the GUI libs which can take some time I've you don't yet know your way arround them(and I don't).
@VBA: The last time i did (quick-)basic must be about 7 years ago in middleschool. I don't really understands why it's still used.

Quote
What do you think about  changing the text on the "save" button to something like, "Generate Config" to be more clear  Huh
I want to include a "load" option, too(for pre modified files), so I thought "save" for the other button would be fitting. Maybe I'll change it to "save configuration".


No problem, anything I can do to help the triple-head community is time well invested. =)

As far as VBA, It was intended as a "intro to programming" at my local community college. I got into the last term offered as they are now swapping to VB.Net for that class. Their theory was, for an introduction, at least they could teach a program that could be valuable in any workplace that uses Excel. Still a fun class! Later I will be taking Java and PHP so that should be more up to date stuff. =)
Title: Re: SoftTh 2.x configuration tool
Post by: avioni on December 19, 2011, 10:48:48 AM
thank you so much for this. i was having trouble configuring the border sizes using those latest revisions of softth and your tool made it a breeze. im going to throw out this question here.

is there any cylindrical correction or other method available to use on softth 2.0 and above to correct the angle of the images on side monitors?
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on December 31, 2011, 12:35:26 PM
I'm affraid there is no cylindrical correction in SoftTH 2.x, but using destRect and sourceRect with different width might have a similar effect.
I'm still thinking about easy to understand options to have which use the possibilities of the "destRect" settings, but currently I'm out of ideas.

I just uploaded a new version of the tool. Look at the first post for what it changes and the dl-link.

EDIT: I did some changes to the first post to clarify the different versions of the tool. Since statistics showed that the offline java version was downloaded still quite a lot, but realisticly there shouldn't be any use for it any more, i figured it might be down to the confusing post.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on January 04, 2012, 01:35:14 PM
0.9 is now 0.9b. Koordinates didn't get updatet when you changed the bordersize.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on January 04, 2012, 07:46:17 PM
wrong thread
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on January 26, 2012, 08:02:08 PM
0.9 is now 0.9b. Koordinates didn't get updatet when you changed the bordersize.
Now I'm on 0.9c. Still had some cases where the coordinate boxes didn't get updatet. :-[
Title: Re: SoftTh 2.x configuration tool
Post by: Ra Kaan on January 27, 2012, 02:57:17 AM
@Olestyle, Thanks for keeping the config-creator up to date, it seems to be a real life saver for many of the new SoftTH users !  ;D
Title: Re: SoftTh 2.x configuration tool
Post by: WacKEDmaN on February 05, 2012, 09:49:54 AM
great job Olstyle..its working great atm..

im wondering if you could add a feature to load the config.ini if its already in the same folder as your config exe...
it would be great if it could load the last settings...or the settings from the ini in that folder..

Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on February 06, 2012, 08:47:11 PM
That's why I still used version numbers below 1.0 .
But that's not the case any more ;) .
Title: Re: SoftTh 2.x configuration tool
Post by: Bigal on February 07, 2012, 09:05:39 AM
Great tool, makes setting up a breeze, would be nice if the out put config file had some line breaks and section line breaks to make it easier to read. Thanks
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on February 07, 2012, 10:17:29 AM
There are line breaks. Just use a better Editor(i love Notepad++, but Wordpad works too) ;) .

EDIT: Version 1.0a got a bug fixed concerning loading local/nonlocal heads.
I changed the "\n" line breaks to "\r\n" while I was at it. Now even the Windows Notepad knows that's a new line.
Title: Re: SoftTh 2.x configuration tool
Post by: Bigal on February 08, 2012, 06:32:20 AM
Never thought to use wordpad (I hate how it always tries to select more than you want it too) sure enough it is formatted nicely, except the ones I "fixed" now have double line breaks LOL. Anyway thanks for the update.
Title: Re: SoftTh 2.x configuration tool
Post by: WacKEDmaN on February 11, 2012, 12:28:38 PM
That's why I still used version numbers below 1.0 .
But that's not the case any more ;) .

thats the shiznit!.. thanks Olstyle
Title: Re: SoftTh 2.x configuration tool
Post by: peppergomez on March 02, 2012, 09:30:18 PM
Hey folks,


I just discovered this application and have read the entire thread here but I've still no real idea of what values to enter into the Per Display Options.  

My main goal in using this is to compensate for the bezels. I am running three monitors: 2 20 in portrait and a center 30 in landscape, for 1200x1600, 2560x1600, 1200x1600.  

Based on Zippy's thread about how to properly setup multiple monitors for SoftTH, which I don't think I quite understand yet, I have determined that my bezel width is about 139 pixels per bezel (because I have my 20 monitors tucked slightly behind the main 30 monitor, each left and right bezel is about 1.5").

Could someone explain where I need to enter these values? I seem to only be able to add 139 pixel to the left of a single screen in the "Add ____ pixel left of screen nr. ____"  Will entering 139 in this one line accomplish bezel compensation for both left and right side monitors?


Also, my right monitor seems to be lower than the center. Not physically as much as the the screen image, so I would like to raise it to make it at an equal height.  Can I use this tool to determine how many pixels I need to raise it?  If I cannot, how might I determine how many pixels I need to raise it?

Thanks.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on March 03, 2012, 07:43:25 PM
Could someone explain where I need to enter these values? I seem to only be able to add 139 pixel to the left of a single screen in the "Add ____ pixel left of screen nr. ____"  
From what you are writing I assume you are still using the Java version(the website). Maybe the .Net Version will make things clearer.
Quote
Will entering 139 in this one line accomplish bezel compensation for both left and right side monitors?
It does what it says: It adds 139 pixels of unused space(=bezel) to the left of the selected display.
If you want compensation for both sides you need to use this function on the right and on the middle monitor.

Quote
Also, my right monitor seems to be lower than the center. Not physically as much as the the screen image, so I would like to raise it to make it at an equal height.  Can I use this tool to determine how many pixels I need to raise it?  If I cannot, how might I determine how many pixels I need to raise it?
You can use the position-setting("Move screen..." in the web version) to adjust this. Most likely you will want to have the y-position of all screens to be 0 or at least to be the same for both side monitors.
Title: Re: SoftTh 2.x configuration tool
Post by: peppergomez on March 04, 2012, 12:38:02 AM
Thank you. I hadn't opened the .net version but have now.

By "Move screen...." you are referring to the "Position: X ____ Y: ___" option for each monitor, correct?
Because it's my right monitor that is a bit lower than both the center and let, would I want to raise the Y-position of Head2 up a few degrees, until it looks like it's lining up horizontally?

Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on March 04, 2012, 01:18:28 PM
By "Move screen...." you are referring to the "Position: X ____ Y: ___" option for each monitor, correct?
Correct.
Quote
Because it's my right monitor that is a bit lower than both the center and let, would I want to raise the Y-position of Head2 up a few degrees, until it looks like it's lining up horizontally?
That's right.
Buts since both my tool and SoftTH by itself detect the current desktop settings, you might just want to first correct the alligment there and start up the tool afterwards.
Title: Re: SoftTh 2.x configuration tool
Post by: peppergomez on March 19, 2012, 12:18:25 AM
Thanks.

I'm trying to get the settings correct to properly compensate for bezels on my 1200x1600, 2560x1600, and 1200x1600 PLP setup. Using this config tool, I arrived at renderResolution=5238x1600. It looks like it's not working properly though b/c when text spans across the monitors there are letters missing where the bezels interrupt.
I did follow the steps in this config tool using the .net config tool.

I'm wondering what amount folks use to compensate for their bezels? I used 139.

Here are the relevant specs in my config.SoftTHconfig file that i use in all my games that will work with SoftTH:


[head_primary]
; borderA=0
; borderL=139
sourceRect=1339,0,2560,1600
screenMode=2560x1600

[head_1]
; borderA=0
; borderL=0
devID=1
sourceRect=0,0,1200,1600
destRect=0,0,1200,1600
transportResolution=1200x1600

[head_2]
; borderA=0
; borderL=139
devID=2
sourceRect=4038,0,1200,1600
destRect=0,0,1200,1600
transportResolution=1200x1600
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on March 19, 2012, 12:07:28 PM
It looks like it's not working properly though b/c when text spans across the monitors there are letters missing where the bezels interrupt.
That's just how it is. The only way to circumvent this is to work without bezel compensation.
As long as games don't support bezel compensation by themselves, there is no way for them to "guess" which part of the picture doesn't show up on the monitor and correct the texts.

Though in some games you can tweak their config(not the one of SoftTH!) to show text on the middle screen only.
If it is a text only screen(or even 2D) using app key+s(do it again to disable) to enable squashing might be all you need.
Title: Re: SoftTh 2.x configuration tool
Post by: LauraG on March 23, 2012, 08:56:39 AM
Very sorry if I missed any information during my searching, but searches  via google and these forums I can find no answers. I recently built a computer 2 identical ones, On the first machine everything worked fine, it is running windows 7 trial enterprise edition, the 2nd machine I just installed fresh windows 7 premium home, all updates and .net framework 4 updates "same as the 1st machine" now when ever i start the config tool it gives me the "soft config tool has stop working" I get this message on all versions of the tool and even on the version I have on the drive from the windows 7 enterprise trial. I have tried everything to get this program to work, compatibility settings, run as admin, uninstalling of .net 4 updates, disabled antivirus, everything I can think of and still no luck, any help would be greatly appreciated before I go through another 4 hours of reinstalling windows on this machine.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on March 23, 2012, 11:07:38 AM
I am using .Net Framework 3.5. 4.0 is a totally different Framework, you still need the 3.5 version for 3.5 applications.

EDIT:
Did a quick port to 3.0(which is included in 7 and Vista by default), maybe this works for you:
http://www.mechatronics4you.com/wp-content/plugins/download-monitor/download.php?id=15
Title: Re: SoftTh 2.x configuration tool
Post by: LauraG on March 25, 2012, 04:06:47 AM
I finallty got it working and don't have the pc with me "built it to sell" but what I had to do was install a version of directx 9c onto the computer in order for the config program to launch.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on March 25, 2012, 10:50:46 AM
Great. I always forget about the DirectX requirement. Since you need it for every game SoftTH works on I assumed it was installed either way.
Title: Re: SoftTh 2.x configuration tool
Post by: Ra Kaan on October 02, 2012, 06:10:25 PM
@Olstyle,

Are you aware of any .net framework v. 4.0 crash issues with the config tool?

I tried downloading and running the config tool on my laptop to do some test configs for posters, and all I get is immediate crash with "SoftTh Config Tool has stopped working. A problem caused the program to stop working correctly. Please close the program."

I un-installed and re-installed .net 4.0

The only version I could use was the old online java version.

If I get time to actually fire up my gaming computer, I will test it there as well.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on October 03, 2012, 12:00:53 PM
It uses Net 3.5(or 3.0 if you use the version from here (http://softth.com/?page_id=2217)) which is a separate download and not included in Net 4.0.
You most likely have the same problem LauraG had(and which I encountered on my Notebook just the other day): You don't have DirectX installed.
Title: Re: SoftTh 2.x configuration tool
Post by: Ra Kaan on October 03, 2012, 06:47:51 PM
Thanks for the LauraG reference, I see now this topic was just covered in the last few posts.

I do have DX installed, What happened is that I uninstalled the older .NET versions after updating to .NET 4. This whole "side by side" installation thing by M$ is rediculous.

Might be a good idea to mention the compatiability issues in the original post.



Title: Re: SoftTh 2.x configuration tool
Post by: Ra Kaan on October 03, 2012, 07:03:19 PM
For reference, .NET 4.5 will not run the Config Tool either.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on October 03, 2012, 08:29:22 PM
.NET 4.0 is not an simple update from 3.5 but a new version which is not compatible to the old. Just keep all versions and you will be alright.

Did you try the .NET 3.0 version (http://softth.com/Downloads/Tools/SoftTh-Config-Tool-1.0b.zip)? As far as I know you can't uninstall this on Vista/Seven, so your (totally bonkers ;) ) attitude to installing 3.5 should not interfere with this.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on October 13, 2012, 04:13:02 PM
I just put the source on github in case somebody is interested in it. Just be aware that it's nearly uncommented and some things aren't as polished as they could be.
https://github.com/Olstyle/SoftThConfigTool
Title: Re: SoftTh 2.x configuration tool
Post by: Atinoda on October 23, 2012, 11:11:06 AM
Hey, thanks for writing the config tool, it sure makes setting up SoftTH a breeze, bezel compensation and all :)
Title: Re: SoftTh 2.x configuration tool
Post by: DaUni on January 09, 2013, 10:14:04 AM
Hi there,

@Olstyle

Can you please help me with configuring the dual screen settings with SoftTH2 for the game Anno 2070.

I read all you tutorials but it isnt working until now :(

Thx for helping.
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on January 10, 2013, 05:25:17 PM
Maybe if you gave me some more infos.
Title: Re: SoftTh 2.x configuration tool
Post by: DaUni on January 11, 2013, 01:10:43 AM
of course. First of all, you are german right?

Maybe it is easier to do this in german, or should we stay in english?
What do you exactly need?

I have two 22" screens. It is perfect that you create a tool for configuring the softth2 software but it seems that I am too stupid to create the config correctly.

I cant set the resolution within Anno higher than 1680X1050 even If I edit the config.ini from Anno itsself.

My question is: How do I create the config with your tool correct?
Do I have to change something else inside the Anno configuration?

Thanks for helping.

Gute Nacht :)
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on January 13, 2013, 01:53:32 PM
Since this is an English speaking community I'll answer in English.

My first guess would be the DirectX version. To use SoftTH, you have to force DX9:
http://ubisoft-de.custhelp.com/app/answers/detail/a_id/15844/~/directx-version-%E3%A4ndern,-um-das-spiel-zu-starten
Title: Re: SoftTh 2.x configuration tool
Post by: DaUni on January 18, 2013, 12:42:44 PM
ok done.

How should this help me? Or what is the next step?

Thx for helping so far :)
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on January 19, 2013, 02:43:27 PM
The rest is the standard procedure:
Copy the SofTH dll into the folder of the games exe and off you go.

If you are not happy with the standard config file which will be created on the first start:
Use the config tool to change it.
Title: Re: SoftTh 2.x configuration tool
Post by: psyxeon on March 08, 2013, 02:52:27 AM
Thanks for the tool  :)
Title: Re: SoftTh 2.x configuration tool
Post by: Sir Aiedail on June 22, 2013, 04:05:17 PM
I have a little improvement for the config-tool handling with different resolution which would be nice to be implemented:

My setup is:
1. monitor 1920x1080, left one
2. monitor 1600x900, right one

config created by the tool (unimportant parts are cut):

[main]
renderResolution=3520x1080 (this is 1920+1600)

[head_1]
sourceRect=1920,0,1600,900
destRect=0,0,1600,900
transportResolution=1600x900

in-game situation:
The center of the whole picture is not between the monitors but at 1760 on head_primary and i'm missing a 1600x180 strip of the picture, located at 1920.

To prevent that you have to do 2 changes in the config:

first change the renderResolution:

[main]
renderResolution=3840x1080 (this is 1920 doubled)

for a 3rd monitor triple this value
for vertical aligned monitors change 1080 (double, triple, ...)

now resize the space created for the 2nd monitor to it's actual resolution:

[head_1]
sourceRect=1920,0,1920,1080 (<- here's the change!!)
destRect=0,0,1600,900
transportResolution=1600x900

This way, you'll have a nice split-screen on two different resolutions without loosing any part of the picture.

Note: This will not work for monitors with different aspect ratio, as you would shrink one the monitors picture (circle -> oval). The only way for that is to create black bars. (Tutorial for that on request ;) )
Title: Re: SoftTh 2.x configuration tool
Post by: Olstyle on June 23, 2013, 01:43:53 PM
The problem is that there is no universal "right way" to handle destRect.
This is why I didn't include it for now. But a switch to make all monitor use the maximum height sounds possible.
Title: Re: SoftTh 2.x configuration tool
Post by: rodier on July 24, 2013, 08:30:46 PM
hi

i have problem with  setting
I have 3 monitors, but I want use sides as "pivot" (software)
so
1st - 600x1080
2nd - main is 1920x1080
3rd 600x1080

because I just want use only piece of them, making black bars on LEFT and RIGHT.

Problem is -  on 1st monitor its swapped.

I need:
BLACKBAR - SCREEN - SCREEN - SCREEN - BLACKBAR

but it is
SCREEN - BLACK BAR - SCREEN - SCREEN - BLACK BAR

on first monitor screen and black space is swapped :)  how to change it?

thanks

I am using config tools..


[head_primary]
; borderA=0
; borderL=5
sourceRect=605,0,1920,1080
screenMode=1920x1080

[head_1]
; borderA=0
; borderL=5
devID=1
sourceRect=2530,0,600,1080
destRect=0,0,600,1080
transportResolution=600x1080
transportMethod=local
noSync=0
fpsLimit=0

[head_2]
; borderA=0
; borderL=0
devID=2
sourceRect=0,0,600,1080
destRect=0,0,600,1080
transportResolution=600x1080
transportMethod=local
noSync=0
fpsLimit=0
Title: Re: SoftTh 2.x configuration tool
Post by: rodier on July 24, 2013, 08:33:38 PM
sorry I cant edit my post :(

just to add

HEAD2 - problematic  left monitor
Primady head - main center ok
head1 - right monitor that is ok
Title: Re: SoftTh 2.x configuration tool
Post by: scalino on April 18, 2014, 07:30:06 PM
*** SORRY *** I must have confused 2 different forums, don't bother with this ***

----------------------------------------------------------------------------------------------------------
Salut tout le monde,

j'ai un petit souci assez stupide... j'utilise SoftTH sur rFactor 1 et 2, et là je reprends après 2/3 mois où j'ai pas joué, et j'ai oublié la touche (ou la combi de touches) pour forcer l'affichage sur le moniteur central en "squeezant" la résolution (puis revenir aux 3 écrans). C'est plutôt utile comme touche surtout dans les menus (parce qu'une fois les cadres des moniteurs pris en compte correctement dans la config, tu vois plus rien derrière... :)

Et j'ai beau chercher un peu partout, je trouve plus l'info... Quelqu'un aurait l'obligeance de me rafraichir la RAM, SVP... ?

Title: Re: SoftTh 2.x configuration tool
Post by: Nexrus on April 19, 2014, 03:45:29 AM
Hello,

Let me start by thanking you for the config tool. It makes life much easier for noobs like myself :)

I am attempting to run Wildstar at 3360x1050 (2x monitors at 1690x1050) I would like to have the left monitor display the main area (the content that would normally display if running a single monitor) and the right monitor to be an extension of the environment. The problem I'm having is the game continues to run on only one monitor at 1680x1050.

I have confirmed that when opening Wildstar it does create the config file in the games directory (the same location as the .dll file). I am also able to open that config file using your tool. From there I'm not sure what to do. I have played around with the settings and resolution. I save it and re-run the game and nothing changes. It is still running on a single monitor at 1680x1050.

Any help at all is much appreciated.
Title: Re: SoftTh 2.x configuration tool
Post by: Hoodsie on June 28, 2014, 09:49:02 AM
I don't understand any of this i would like help
Title: Re: SoftTh 2.x configuration tool
Post by: Mittyam on January 06, 2015, 12:31:30 PM
.NET Tool:
I started a new, .NET(3.5) based version which will get some new features in time. For now, all features of the online version are included, directly saving the config-file is supported and the GUI  should be simpler to use.

- Version 1.0 now supports loading config files and includes the bug fixes of the different 0.9 versions concerning handling of the coordinate boxes
- Version 0.9 now supports the new compatibility switches of SoftTH 2.08, an option to center on to a specific head  and the abbility to choose transport format per head.

DL link:
.NET Config-Tool 1.0a (http://www.mechatronics4you.com/wp-content/plugins/download-monitor/download.php?id=13)(recent version)
.NET Config-Tool 0.9c (http://www.mechatronics4you.com/wp-content/plugins/download-monitor/download.php?id=5)(old version)
.NET Config-Tool 0.8 (http://www.mechatronics4you.com/wp-content/plugins/download-monitor/download.php?id=4)(old version)

Java Tool

As already announced in the v.2.x thread i´m working on an little applet to help configuring the new SoftTH Version.
For now, resolution and bezel management works, output in kegetys format and the different options are still to be done.
Update:
I'm finished now!

Feel free to try:
http://www.mechatronics4you.com/?p=357

For offline use(should be obsolete considering the.NET version):
Java Tool (http://www.mechatronics4you.com/wp-content/plugins/download-monitor/download.php?id=6)
Title: Error
Post by: D_Pavel on February 04, 2015, 08:04:50 AM
Hello.
The program is not work. crashes immediately after starting.
Windows 8.1 64 bit
How to make config file without this program?
Title: Re: SoftTh 2.x configuration tool
Post by: dagostix on June 03, 2017, 08:53:32 PM
Hi All,

I've just re-installed Windows 10 64 bits and I don't know why but SoftTh config tool does not start.
1st time he said that .net framework 3.5 was not installed so I've installed it but now if I run config tool absolutely nothing happen :(

Any idea?

Tks
dago
Title: Re: SoftTh 2.x configuration tool
Post by: dagostix on June 04, 2017, 08:51:26 PM
Hi,
I reply to myself...
Just had to install DirectX on my PC :P
Title: Re: SoftTh 2.x configuration tool
Post by: Vuldarian on June 16, 2017, 05:07:43 PM
You might as well. This place is as dead as SoftTH 3.0 ;)